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Fixed previous checkin.
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@@ -793,7 +793,7 @@ sub InitGL {
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my $shader;
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$shader = $self->{shader} = new Slic3r::GUI::GLShader
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if (defined($ENV{'SLIC3R_EXPERIMENTAL'} && defined($ENV{'SLIC3R_EXPERIMENTAL'} == 1);
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if (defined($ENV{'SLIC3R_EXPERIMENTAL'}) && $ENV{'SLIC3R_EXPERIMENTAL'} == 1);
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if ($self->{shader}) {
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my $info = $shader->Load($self->_fragment_shader, $self->_vertex_shader);
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print $info if $info;
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