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void GLCanvas3D::update_gizmos_data() moved into void GLGizmosManager::update_data(GLCanvas3D& canvas)
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@@ -120,6 +120,8 @@ public:
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void enable_grabber(EType type, unsigned int id, bool enable);
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void update(const Linef3& mouse_ray, const Selection& selection, bool shift_down, const Point* mouse_pos = nullptr);
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void update_data(GLCanvas3D& canvas);
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Rect get_reset_rect_viewport(const GLCanvas3D& canvas) const;
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EType get_current_type() const { return m_current; }
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