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void GLCanvas3D::update_gizmos_data() moved into void GLGizmosManager::update_data(GLCanvas3D& canvas)
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@@ -464,6 +464,7 @@ public:
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void set_config(const DynamicPrintConfig* config);
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void set_process(BackgroundSlicingProcess* process);
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void set_model(Model* model);
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Model* get_model() { return m_model; }
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const Selection& get_selection() const { return m_selection; }
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Selection& get_selection() { return m_selection; }
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@@ -564,8 +565,6 @@ public:
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float get_view_toolbar_height() const { return m_view_toolbar.get_height(); }
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void update_gizmos_data();
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int get_move_volume_id() const { return m_mouse.drag.move_volume_idx; }
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// Returns the view ray line, in world coordinate, at the given mouse position.
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