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Add Missing Includes Across src/libslic3r
Every libslic3r source and header now directly includes the headers declaring what it uses, rather than relying on the precompiled header or transitive includes. Generated with clang-tidy misc-include-cleaner, with libslic3r headers spelled libslic3r/... so they resolve outside the library's private include paths. MultiMaterialSegmentation.hpp, Support/SupportParameters.hpp and Format/STEP.hpp are made self-contained by hand.
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@@ -1,3 +1,6 @@
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#include "Point.hpp"
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#include "BoundingBox.hpp"
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#include "Polygon.hpp"
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#include "clipper/clipper_z.hpp"
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#include "libslic3r.h"
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@@ -10,8 +13,14 @@
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#include "SVG.hpp"
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#include "Utils.hpp"
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#include <algorithm>
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#include <cmath>
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#include <cassert>
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#include <cstddef>
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#include <vector>
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#include <utility>
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#include <math.h>
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#include <limits>
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// #define CONTOUR_DISTANCE_DEBUG_SVG
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