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Add support for structured noise (perlin) fuzzy skin (#7678)
* Add support for perlin noise fuzzy skin * Support multiple types of coherent noise * Updated tooltips for more clarity. * Reorder options as suggested by @discip * Fix accidental removal of & * Move libnoise to deps --------- Co-authored-by: SoftFever <softfeverever@gmail.com>
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@@ -87,6 +87,7 @@ void LayerRegion::make_perimeters(const SurfaceCollection &slices, const LayerRe
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&slices,
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&compatible_regions,
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this->layer()->height,
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this->layer()->slice_z,
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this->flow(frPerimeter),
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®ion_config,
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&this->layer()->object()->config(),
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