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3D object positioning
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@@ -197,6 +197,7 @@ sub thread_cleanup {
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*Slic3r::Geometry::BoundingBoxf::DESTROY = sub {};
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*Slic3r::Geometry::BoundingBoxf3::DESTROY = sub {};
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*Slic3r::Line::DESTROY = sub {};
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*Slic3r::Linef3::DESTROY = sub {};
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*Slic3r::Model::DESTROY = sub {};
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*Slic3r::Model::Object::DESTROY = sub {};
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*Slic3r::Point::DESTROY = sub {};
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