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Mirror transform components in ModelInstance and GLvolume - WIP and disabled
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@@ -163,6 +163,12 @@ public:
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int get_first_volume_id(wxGLCanvas* canvas, int obj_idx) const;
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int get_in_object_volume_id(wxGLCanvas* canvas, int scene_vol_idx) const;
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#if ENABLE_MIRROR
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#if ENABLE_EXTENDED_SELECTION
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void mirror_selection(wxGLCanvas* canvas, Axis axis);
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#endif // ENABLE_EXTENDED_SELECTION
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#endif // ENABLE_MIRROR
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void reload_scene(wxGLCanvas* canvas, bool force);
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void load_gcode_preview(wxGLCanvas* canvas, const GCodePreviewData* preview_data, const std::vector<std::string>& str_tool_colors);
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