Add Feature to disable snapping to buildplate (#11801)

* identified code for snapping to buidlplate

* rename internal name to ensure_on_bed to be consistent, saves option in 2mf, finish Move UI, use in both ensure_on_bed() functions

* makes auto_drop a per-object setting, removes global setting

* remove adUndef, add auto_drop to constructor/serialize

* fixes drop() button

* add "auto_drop" checkmark to "load as single object" dialog,
nothing changes if auto_drop == yes || "load as single object",
if auto_drop == false and "load as single object" == false the objects now retain their relative position to each other

* retains auto_drop (and printable) state when assembling or splitting objects,
adds ObjectList::printable_state_changed()  overload to be able to only provide ModelObject* vector

* adds dialog when splitting to ask if auto_drop should be disabled,
only shows when auto_drop enabled and atleast one volume  floating

* adds arrow indicator on bounding box if auto_drop == false

* removes unneeded code, keeps "auto_drop" naming consistent

* makes for loop simpler in set_printable, set_auto_drop and get_auto_drop,
makes get_auto_drop const,
fixes wording in Snapshot text

---------

Co-authored-by: Hanno Witzleb <hannowitzleb@gmail.com>
Co-authored-by: SoftFever <softfeverever@gmail.com>
Co-authored-by: Ian Bassi <ian.bassi@outlook.com>
This commit is contained in:
Hanno Witzleb
2026-04-15 16:36:25 +02:00
committed by GitHub
parent f02aa7200e
commit f7ef8a14bd
15 changed files with 583 additions and 213 deletions

View File

@@ -449,6 +449,7 @@ public:
//update printable state for item from objects model
void update_printable_state(int obj_idx, int instance_idx);
void toggle_printable_state();
void toggle_auto_drop();
void enable_layers_editing();
//BBS: remove const qualifier
@@ -463,6 +464,7 @@ public:
void on_plate_selected(int plate_index);
void notify_instance_updated(int obj_idx);
void object_config_options_changed(const ObjectVolumeID& ov_id);
void printable_state_changed(const std::vector<ModelObject*> model_objects);
void printable_state_changed(const std::vector<ObjectVolumeID>& ov_ids);
// search objectlist