From f7b45fa0f04889b7b20edec4b9f6646a3ab036a8 Mon Sep 17 00:00:00 2001 From: Rad Date: Tue, 10 Feb 2026 03:10:37 +0100 Subject: [PATCH] Dithering settings added to README.md --- README.md | 19 +++++++++++++++++++ 1 file changed, 19 insertions(+) diff --git a/README.md b/README.md index df55a89b8c..774017645d 100644 --- a/README.md +++ b/README.md @@ -58,6 +58,25 @@ Full Spectrum includes support for **virtual mixed-color filaments** designed fo 4. Mixed filaments can be assigned to objects just like physical filaments 5. During slicing, the mixed filament resolves to alternating layers of its components +### Dithering Settings +Full Spectrum includes advanced dithering controls to fine-tune the layer alternation behavior for mixed filaments. These settings are found in **Others → Dithering** in the print settings: + +#### Dithering Cadence Height A & B +- **What it does**: Controls the height (in mm) of each alternating segment for the two component filaments +- **Cadence Height A**: The height of layers using the first filament in the mix +- **Cadence Height B**: The height of layers using the second filament in the mix +- **Example**: Setting A=0.3mm and B=0.15mm creates a 2:1 ratio pattern where you get twice as much of filament A as filament B +- **Use case**: Fine-tune color intensity by adjusting the relative amounts of each component color + +#### Dithering Step Size +- **What it does**: Defines the Z-height increment (in mm) for each dithering step +- **Purpose**: Controls the resolution of the layer alternation pattern +- **Default**: Typically matches your layer height setting +- **Advanced usage**: Set smaller values for smoother color transitions, or larger values for more distinct color banding +- **Compatibility**: Must be compatible with your printer's Z-axis resolution + +These settings give you precise control over how your mixed colors appear in the final print, allowing you to achieve different visual effects from the same filament combinations. + ### Technical Details - Virtual filament IDs start after physical filaments (e.g., with 4 physical filaments, first mixed ID is 5) - Layer-based alternation is computed during tool ordering