Elefant foot compensation for solid layers (#11526)

* Elefant foot compensation for solid layers

Elefant foot compensation for solid layers above bottommost by infill density manipulation.

* Update Fill.cpp

* change the option to expert cat

* use is_approx for float

---------

Co-authored-by: SoftFever <softfeverever@gmail.com>
This commit is contained in:
π²
2026-04-26 12:03:35 +03:00
committed by GitHub
parent b3cadbd368
commit f0d8014ef1
7 changed files with 25 additions and 3 deletions

View File

@@ -898,6 +898,7 @@ PRINT_CONFIG_CLASS_DEFINE(
((ConfigOptionBool, bridge_no_support))
((ConfigOptionFloat, elefant_foot_compensation))
((ConfigOptionInt, elefant_foot_compensation_layers))
((ConfigOptionPercent, elefant_foot_layers_density))
((ConfigOptionFloat, max_bridge_length))
((ConfigOptionFloatOrPercent, line_width))
// Force the generation of solid shells between adjacent materials/volumes.