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Elefant foot compensation for solid layers (#11526)
* Elefant foot compensation for solid layers Elefant foot compensation for solid layers above bottommost by infill density manipulation. * Update Fill.cpp * change the option to expert cat * use is_approx for float --------- Co-authored-by: SoftFever <softfeverever@gmail.com>
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@@ -898,6 +898,7 @@ PRINT_CONFIG_CLASS_DEFINE(
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((ConfigOptionBool, bridge_no_support))
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((ConfigOptionFloat, elefant_foot_compensation))
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((ConfigOptionInt, elefant_foot_compensation_layers))
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((ConfigOptionPercent, elefant_foot_layers_density))
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((ConfigOptionFloat, max_bridge_length))
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((ConfigOptionFloatOrPercent, line_width))
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// Force the generation of solid shells between adjacent materials/volumes.
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