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3DScene select_view() function moved to c++
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@@ -582,6 +582,7 @@ public:
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static void zoom_to_bed(wxGLCanvas* canvas);
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static void zoom_to_volumes(wxGLCanvas* canvas);
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static void select_view(wxGLCanvas* canvas, const std::string& direction);
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static void register_on_viewport_changed_callback(wxGLCanvas* canvas, void* callback);
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