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https://github.com/OrcaSlicer/OrcaSlicer.git
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Cyclic ordering (#13578)
Co-authored-by: Ian Bassi <ian.bassi@outlook.com>
This commit is contained in:
@@ -32,6 +32,7 @@ add_executable(${_TEST_NAME}_tests
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test_timeutils.cpp
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test_voronoi.cpp
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test_optimizers.cpp
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test_ordering_strategies.cpp
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# test_png_io.cpp
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test_indexed_triangle_set.cpp
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../libnest2d/printer_parts.cpp
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297
tests/libslic3r/test_ordering_strategies.cpp
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297
tests/libslic3r/test_ordering_strategies.cpp
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@@ -0,0 +1,297 @@
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#include <catch2/catch_all.hpp>
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#define SLIC3R_TEST_HARNESS
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#include "libslic3r/Point.hpp"
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#include "libslic3r/GCode/OrderingStrategies.hpp"
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#include "libslic3r/Geometry.hpp"
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#include <algorithm>
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#include <unordered_set>
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using namespace Slic3r;
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// --- Helpers ---
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static double euclidean_path_length(const std::vector<size_t>& path, const Points& centers)
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{
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return tsp_cycle_path_length(path, centers);
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}
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static bool has_crossings(const std::vector<size_t>& path, const Points& centers)
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{
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size_t pn = path.size();
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if (pn < 4) return false;
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for (size_t i = 0; i < pn; ++i) {
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size_t i_next = (i + 1) % pn;
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for (size_t j = i + 2; j < pn; ++j) {
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if (j == i_next) continue;
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if (j == (pn - 1) && i == 0) continue;
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size_t j_next = (j + 1) % pn;
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if (Geometry::segments_intersect(
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centers[path[i]], centers[path[i_next]],
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centers[path[j]], centers[path[j_next]])) {
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return true;
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}
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}
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}
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return false;
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}
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static bool is_permutation(const std::vector<size_t>& path, size_t n)
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{
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if (path.size() != n) return false;
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std::unordered_set<size_t> seen(path.begin(), path.end());
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for (size_t i = 0; i < n; ++i) {
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if (seen.count(i) != 1) return false;
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}
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return true;
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}
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// --- Test fixtures ---
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static Points make_grid_4x4()
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{
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Points pts;
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for (int row = 0; row < 4; ++row)
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for (int col = 0; col < 4; ++col)
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pts.emplace_back(100000 * col, 100000 * row);
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return pts;
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}
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static Points make_linear_5()
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{
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Points pts;
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for (int i = 0; i < 5; ++i)
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pts.emplace_back(100000 * i, 0);
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return pts;
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}
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static Points make_ring_8()
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{
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Points pts;
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constexpr double R = 100000.0;
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for (int i = 0; i < 8; ++i) {
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double angle = 2.0 * M_PI * i / 8.0;
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pts.emplace_back(static_cast<coord_t>(R * std::cos(angle)),
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static_cast<coord_t>(R * std::sin(angle)));
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}
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return pts;
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}
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static Points make_random_16()
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{
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// Deterministic "random" points via simple hash.
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Points pts;
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for (int i = 0; i < 16; ++i) {
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uint32_t h = static_cast<uint32_t>(i * 2654435761u);
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coord_t x = static_cast<coord_t>((h >> 16) & 0xFFFF) * 10;
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coord_t y = static_cast<coord_t>(h & 0xFFFF) * 10;
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pts.emplace_back(x, y);
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}
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return pts;
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}
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// --- TSP Post-Processing Tests ---
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TEST_CASE("tsp_2opt_improve reduces path length", "[TSPPostProcessing]") {
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Points centers = make_random_16();
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std::vector<size_t> path(centers.size());
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// Reverse half the path to create a deliberately bad ordering.
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for (size_t i = 0; i < path.size(); ++i) path[i] = i;
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std::reverse(path.begin(), path.end() - path.size() / 2);
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double before = euclidean_path_length(path, centers);
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tsp_2opt_improve(path, centers);
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double after = euclidean_path_length(path, centers);
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REQUIRE(is_permutation(path, centers.size()));
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CHECK(after <= before);
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}
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TEST_CASE("tsp_remove_crossings eliminates crossings", "[TSPPostProcessing]") {
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Points centers = make_random_16();
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std::vector<size_t> path(centers.size());
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for (size_t i = 0; i < path.size(); ++i) path[i] = i;
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// Create a crossing by reversing a middle segment.
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if (path.size() >= 4) {
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std::reverse(path.begin() + 1, path.end() - 1);
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}
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tsp_remove_crossings(path, centers);
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CHECK(!has_crossings(path, centers));
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REQUIRE(is_permutation(path, centers.size()));
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}
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TEST_CASE("tsp_rotate_minimize_closing shortens closing edge", "[TSPPostProcessing]") {
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Points centers = make_random_16();
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std::vector<size_t> path(centers.size());
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for (size_t i = 0; i < path.size(); ++i) path[i] = i;
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// Compute all possible closing edge lengths.
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size_t pn = path.size();
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double min_closing2 = std::numeric_limits<double>::max();
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for (size_t start = 0; start < pn; ++start) {
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size_t last = (start + pn - 1) % pn;
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double d2 = (centers[path[start]].cast<double>() - centers[path[last]].cast<double>()).squaredNorm();
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if (d2 < min_closing2) min_closing2 = d2;
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}
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tsp_rotate_minimize_closing(path, centers);
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// Closing edge should be the minimum possible.
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double actual_closing2 = (centers[path.front()].cast<double>() - centers[path.back()].cast<double>()).squaredNorm();
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CHECK(actual_closing2 == min_closing2);
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REQUIRE(is_permutation(path, centers.size()));
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}
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TEST_CASE("tsp_cycle_path_length is correct for triangle", "[TSPPostProcessing]") {
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Points pts;
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pts.emplace_back(0, 0);
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pts.emplace_back(100000, 0);
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pts.emplace_back(50000, 86602); // equilateral ~100mm sides
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std::vector<size_t> path = {0, 1, 2};
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double len = tsp_cycle_path_length(path, pts);
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// Perimeter of equilateral triangle with side ~100000.
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REQUIRE(len > 290000);
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REQUIRE(len < 310000);
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}
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TEST_CASE("tsp_max_edge_length finds longest edge", "[TSPPostProcessing]") {
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Points pts;
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pts.emplace_back(0, 0);
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pts.emplace_back(100000, 0);
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pts.emplace_back(50000, 0);
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std::vector<size_t> path = {0, 1, 2};
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double mx = tsp_max_edge_length(path, pts);
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// Longest edge is 0->1 = 100000.
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CHECK(mx == Catch::Approx(100000).margin(1));
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}
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// --- Core Strategy Tests: Empty / Small Inputs ---
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TEST_CASE("snake_core handles empty input", "[Snake]") {
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Points centers;
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auto path = snake_core(centers);
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REQUIRE(path.empty());
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}
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TEST_CASE("snake_core handles single point", "[Snake]") {
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Points pts{{100, 200}};
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CHECK(snake_core(pts) == std::vector<size_t>{0});
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}
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TEST_CASE("snake_core handles two points", "[Snake]") {
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Points pts{{100, 200}, {300, 400}};
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auto p2 = snake_core(pts);
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REQUIRE(is_permutation(p2, 2));
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}
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// --- Core Strategy Tests: Grid Layout ---
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TEST_CASE("snake produces good path on grid", "[Snake]") {
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Points centers = make_grid_4x4();
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auto path = snake_core(centers);
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REQUIRE(is_permutation(path, centers.size()));
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CHECK(!has_crossings(path, centers));
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}
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// --- Core Strategy Tests: Variable Row Spacing ---
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TEST_CASE("snake handles variable Y spacing", "[Snake]") {
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// Rows at Y = 0, 50, 100, 1000 (large gap between last two rows).
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// The adaptive row detection should identify the tight cluster (0, 50, 100)
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// and the isolated row (1000) without splitting them incorrectly.
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Points pts;
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pts.emplace_back(0, 0); pts.emplace_back(100000, 0);
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pts.emplace_back(0, 50000); pts.emplace_back(100000, 50000);
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pts.emplace_back(0, 100000); pts.emplace_back(100000, 100000);
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pts.emplace_back(0, 1000000); pts.emplace_back(100000, 1000000);
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auto path = snake_core(pts);
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REQUIRE(is_permutation(path, pts.size()));
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CHECK(!has_crossings(path, pts));
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}
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// --- Core Strategy Tests: All Points Same Y ---
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TEST_CASE("snake handles all points on same Y", "[Snake]") {
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// All points share the same Y coordinate. This exercises the
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// division-by-zero guard (ys.size() == 1).
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Points pts;
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for (int i = 0; i < 6; ++i)
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pts.emplace_back(100000 * i, 50000);
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auto path = snake_core(pts);
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REQUIRE(is_permutation(path, pts.size()));
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}
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// --- Core Strategy Tests: Collinear Points ---
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TEST_CASE("snake_core handles collinear points", "[Snake]") {
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Points centers = make_linear_5();
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auto p2 = snake_core(centers);
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REQUIRE(is_permutation(p2, centers.size()));
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}
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// --- Core Strategy Tests: Ring Layout ---
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TEST_CASE("snake_core produces valid paths on ring", "[Snake]") {
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Points centers = make_ring_8();
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auto p2 = snake_core(centers);
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REQUIRE(is_permutation(p2, centers.size()));
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}
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// --- Core Strategy Tests: Random Layout ---
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TEST_CASE("snake_core produces valid paths on random input", "[Snake]") {
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Points centers = make_random_16();
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auto p2 = snake_core(centers);
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REQUIRE(is_permutation(p2, centers.size()));
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}
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// --- Quality Comparison Tests ---
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TEST_CASE("snake has no crossings on random input", "[Snake]") {
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Points centers = make_random_16();
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auto path = snake_core(centers);
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REQUIRE(is_permutation(path, centers.size()));
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CHECK(!has_crossings(path, centers));
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}
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// --- Edge Cases ---
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TEST_CASE("snake_core handles duplicate points", "[Snake]") {
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Points pts;
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pts.emplace_back(100, 200);
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pts.emplace_back(100, 200); // duplicate
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pts.emplace_back(300, 400);
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auto p2 = snake_core(pts);
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REQUIRE(p2.size() == pts.size());
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}
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TEST_CASE("snake_core handles three points", "[Snake]") {
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Points pts;
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pts.emplace_back(0, 0);
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pts.emplace_back(100000, 0);
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pts.emplace_back(50000, 86602);
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auto p2 = snake_core(pts);
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REQUIRE(is_permutation(p2, 3));
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}
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