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Use Douglas-Peucker simplification always and remove the inefficient parallel lines merging algorithm. #277
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@@ -267,7 +267,6 @@ sub make_loops {
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Slic3r::debugf " Discovered %s polygon of %d points\n",
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($polygons[-1]->is_counter_clockwise ? 'ccw' : 'cw'), scalar(@points)
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if $Slic3r::debug;
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pop @polygons if !$polygons[-1]->cleanup;
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}
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return [@polygons];
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