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Use poly2tri for triangulation. This fixes some cases where polyPartition couldn't triangulate successfully. Reported as issue #9 in polyPartition repository. Tested with MotorHalter_0.stl cut at 1.2
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@@ -33,6 +33,7 @@ class ExPolygon
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void get_trapezoids2(Polygons* polygons, double angle) const;
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void triangulate(Polygons* polygons) const;
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void triangulate_pp(Polygons* polygons) const;
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void triangulate_p2t(Polygons* polygons) const;
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#ifdef SLIC3RXS
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void from_SV(SV* poly_sv);
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