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FIX: Opaque display after completed slicing
Change-Id: I944f5063ba41b767d01a26052e23bd803425b081 (cherry picked from commit f4d5ef5814c50d8477ac21e58182b00dbb20d6c8)
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@@ -734,13 +734,6 @@ public:
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//BBS
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ConflictResultOpt m_conflict_result;
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bool GetGcodeGenOk()
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{
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if (m_roles.empty())
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return false;
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else
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return true;
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}
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private:
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std::vector<int> m_plater_extruder;
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bool m_gl_data_initialized{ false };
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