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Rectangle selection in 3D scene -> rendering
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@@ -452,6 +452,7 @@ private:
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bool m_moving;
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bool m_tab_down;
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ECursorType m_cursor_type;
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GLSelectionRectangle m_rectangle_selection;
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// Following variable is obsolete and it should be safe to remove it.
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// I just don't want to do it now before a release (Lukas Matena 24.3.2019)
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