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Update Translations + String improvements (#16142)
Co-authored-by: Alexandre Folle de Menezes <afmenez@gmail.com>
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Alexandre Folle de Menezes
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@@ -1928,7 +1928,7 @@ UVEditorPanel::UVEditorPanel(wxWindow *parent) : wxPanel(parent, wxID_ANY)
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"texture_displacement_distortion" };
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const wxString bg_tips[3] = { _L("Height map - show the layer's texture under the islands"),
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_L("Checker - a test grid; squares stay square where the unwrap does not stretch"),
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_L("Distortion - colour each island by how much the unwrap stretches it") };
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_L("Distortion - color each island by how much the unwrap stretches it") };
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for (int i = 0; i < 3; ++i) {
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m_background[i] = new UVToolButton(this, ID_UV_BG_HEIGHT + i, bg_icons[i], wxEmptyString, bg_tips[i], true, false, 22);
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header->Add(m_background[i], 0, wxALIGN_CENTER_VERTICAL | wxLEFT, i == 0 ? gap : FromDIP(3));
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