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Removed out of bed detection for sla pad
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@@ -7479,7 +7479,7 @@ void GLCanvas3D::_load_shells_sla()
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else
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v.indexed_vertex_array.load_mesh_flat_shading(mesh);
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v.shader_outside_printer_detection_enabled = true;
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v.shader_outside_printer_detection_enabled = false;
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v.composite_id.volume_id = -1;
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v.set_instance_offset(offset);
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v.set_instance_rotation(rotation);
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