diff --git a/src/slic3r/GUI/GLCanvas3D.cpp b/src/slic3r/GUI/GLCanvas3D.cpp index f631e11a84..16e3c928d6 100644 --- a/src/slic3r/GUI/GLCanvas3D.cpp +++ b/src/slic3r/GUI/GLCanvas3D.cpp @@ -7770,8 +7770,6 @@ void GLCanvas3D::_render_cast_shadows_on_plate(const Transform3d& view_matrix, c // Check if shadow rendering is enabled in configuration if (wxGetApp().app_config == nullptr) return; - if (wxGetApp().app_config->get(SETTING_OPENGL_SHADING_MODEL) != "phong") - return; if (!wxGetApp().app_config->get_bool(SETTING_OPENGL_PHONG_BASIC_PLATE_SHADOWS)) return; if (m_volumes.empty())