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Work in progress: Good bye, Perl Threads!
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@@ -217,6 +217,8 @@ Clone<PrintObjectSupportMaterial> O_OBJECT_SLIC3R_T
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AppConfig* O_OBJECT_SLIC3R
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Ref<AppConfig> O_OBJECT_SLIC3R_T
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BackgroundSlicingProcess* O_OBJECT_SLIC3R
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Ref<BackgroundSlicingProcess> O_OBJECT_SLIC3R_T
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GLShader* O_OBJECT_SLIC3R
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Ref<GLShader> O_OBJECT_SLIC3R_T
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