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Ported the G-code generator from Perl to C++.
Removed GCode.pm Removed the Perl bindigns for AvoidCrossingPerimeters, OozePrevention, SpiralVase, Wipe Changed the std::set of extruder IDs to vector of IDs. Removed some MSVC compiler warnings, removed obnoxious compiler warnings when compiling the Perl bindings.
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@@ -185,26 +185,10 @@ PlaceholderParser* O_OBJECT_SLIC3R
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Ref<PlaceholderParser> O_OBJECT_SLIC3R_T
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Clone<PlaceholderParser> O_OBJECT_SLIC3R_T
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AvoidCrossingPerimeters* O_OBJECT_SLIC3R
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Ref<AvoidCrossingPerimeters> O_OBJECT_SLIC3R_T
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Clone<AvoidCrossingPerimeters> O_OBJECT_SLIC3R_T
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Wipe* O_OBJECT_SLIC3R
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Ref<Wipe> O_OBJECT_SLIC3R_T
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Clone<Wipe> O_OBJECT_SLIC3R_T
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OozePrevention* O_OBJECT_SLIC3R
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Ref<OozePrevention> O_OBJECT_SLIC3R_T
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Clone<OozePrevention> O_OBJECT_SLIC3R_T
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CoolingBuffer* O_OBJECT_SLIC3R
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Ref<CoolingBuffer> O_OBJECT_SLIC3R_T
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Clone<CoolingBuffer> O_OBJECT_SLIC3R_T
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SpiralVase* O_OBJECT_SLIC3R
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Ref<SpiralVase> O_OBJECT_SLIC3R_T
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Clone<SpiralVase> O_OBJECT_SLIC3R_T
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GCode* O_OBJECT_SLIC3R
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Ref<GCode> O_OBJECT_SLIC3R_T
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Clone<GCode> O_OBJECT_SLIC3R_T
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@@ -221,10 +205,6 @@ GCodeWriter* O_OBJECT_SLIC3R
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Ref<GCodeWriter> O_OBJECT_SLIC3R_T
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Clone<GCodeWriter> O_OBJECT_SLIC3R_T
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GCodePressureEqualizer* O_OBJECT_SLIC3R
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Ref<GCodePressureEqualizer> O_OBJECT_SLIC3R_T
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Clone<GCodePressureEqualizer> O_OBJECT_SLIC3R_T
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BridgeDetector* O_OBJECT_SLIC3R
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Ref<BridgeDetector> O_OBJECT_SLIC3R_T
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Clone<BridgeDetector> O_OBJECT_SLIC3R_T
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