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Ported the G-code generator from Perl to C++.
Removed GCode.pm Removed the Perl bindigns for AvoidCrossingPerimeters, OozePrevention, SpiralVase, Wipe Changed the std::set of extruder IDs to vector of IDs. Removed some MSVC compiler warnings, removed obnoxious compiler warnings when compiling the Perl bindings.
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@@ -326,7 +326,7 @@ namespace boost { namespace polygon {
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}
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// Get the winding direction of the polygon
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static inline winding_direction winding(const Slic3r::ExPolygon& t) {
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static inline winding_direction winding(const Slic3r::ExPolygon& /* t */) {
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return unknown_winding;
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}
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};
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@@ -391,8 +391,8 @@ namespace boost { namespace polygon {
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}
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//don't worry about these, just return false from them
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static inline bool clean(const Slic3r::ExPolygons& polygon_set) { return false; }
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static inline bool sorted(const Slic3r::ExPolygons& polygon_set) { return false; }
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static inline bool clean(const Slic3r::ExPolygons& /* polygon_set */) { return false; }
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static inline bool sorted(const Slic3r::ExPolygons& /* polygon_set */) { return false; }
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};
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template <>
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