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Added call a toggle printable property for instance from ObjectList
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@@ -752,8 +752,8 @@ void ObjectList::OnContextMenu(wxDataViewEvent&)
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#endif // __WXOSX__
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const wxString title = col->GetTitle();
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if (title == " ");
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// show_context_menu();
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if (title == " ")
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toggle_printable_state(item);
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else if (title == _("Editing"))
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show_context_menu();
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else if (title == _("Name"))
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@@ -2276,7 +2276,7 @@ void ObjectList::add_object_to_list(size_t obj_idx, bool call_selection_changed)
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select_item(m_objects_model->AddInstanceChild(m_objects_model->GetItemById(obj_idx), print_idicator));
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}
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else
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m_objects_model->SetPrintableState(obj_idx, model_object->instances[0]->is_printable() ? piPrintable : piUnprintable);
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m_objects_model->SetPrintableState(model_object->instances[0]->is_printable() ? piPrintable : piUnprintable, obj_idx);
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// add settings to the object, if it has those
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add_settings_item(item, &model_object->config);
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@@ -3623,11 +3623,23 @@ void ObjectList::update_printable_state(int obj_idx, int instance_idx)
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}
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else
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{
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m_objects_model->SetPrintableState(obj_idx, piUndef);
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m_objects_model->SetPrintableState(piUndef, obj_idx);
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printable = object->instances[instance_idx]->printable ? piPrintable : piUnprintable;
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}
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select_item(m_objects_model->SetPrintableState(obj_idx, printable, instance_idx));
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m_objects_model->SetPrintableState(printable, obj_idx, instance_idx);
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}
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void ObjectList::toggle_printable_state(wxDataViewItem item)
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{
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const ItemType type = m_objects_model->GetItemType(item);
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if (!(type&(itObject|itInstance/*|itVolume*/)))
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return;
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wxGetApp().plater()->canvas3D()->get_selection().toggle_instance_printable_state();
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// update scene
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wxGetApp().plater()->update();
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}
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ModelObject* ObjectList::object(const int obj_idx) const
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