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New --solid-infill-extruder option. Includes a refactoring of the strategy used to order layer extrusions according to their extruder and island; toolchanges and travel moves should be more optimized now. #618
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@@ -6,7 +6,7 @@
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%}
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%name{Slic3r::ExtrusionPath::Collection} class ExtrusionEntityCollection {
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%name{_new} ExtrusionEntityCollection();
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%name{_new} ExtrusionEntityCollection(ExtrusionRole role);
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void reverse();
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void clear()
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%code{% THIS->entities.clear(); %};
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@@ -23,7 +23,8 @@
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void simplify(double tolerance);
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double length();
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bool is_perimeter();
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bool is_fill();
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bool is_infill();
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bool is_solid_infill();
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bool is_bridge();
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std::string gcode(Extruder* extruder, double e, double F,
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double xofs, double yofs, std::string extrusion_axis,
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