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3DScene member variables moved to c++
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@@ -70,6 +70,10 @@ public:
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void set_cutting_plane(wxGLCanvas* canvas, float z, const ExPolygons& polygons);
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void set_color_by(wxGLCanvas* canvas, const std::string& value);
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void set_select_by(wxGLCanvas* canvas, const std::string& value);
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void set_drag_by(wxGLCanvas* canvas, const std::string& value);
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bool is_layers_editing_enabled(wxGLCanvas* canvas) const;
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bool is_layers_editing_allowed(wxGLCanvas* canvas) const;
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bool is_shader_enabled(wxGLCanvas* canvas) const;
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