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Never scale TriangleMesh objects
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@@ -63,7 +63,7 @@ sub BUILD {
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id => $id,
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height => $height,
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print_z => $print_z,
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slice_z => scale $slice_z,
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slice_z => $slice_z,
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);
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if (@{$self->layers} >= 2) {
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$self->layers->[-2]->upper_layer($self->layers->[-1]);
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