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Render picking pass renders volumes in the same order as the regular render pass
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@@ -605,7 +605,7 @@ private:
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#endif // ENABLE_RENDER_SELECTION_CENTER
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void _render_warning_texture() const;
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void _render_legend_texture() const;
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void _render_volumes(bool fake_colors) const;
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void _render_volumes_for_picking() const;
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void _render_current_gizmo() const;
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void _render_gizmos_overlay() const;
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void _render_toolbar() const;
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