Remove Unused Project Includes and Forward-Declare Where a Type Is Only Referenced

Generated with include-what-you-use and applied conservatively. Only OrcaSlicer's own headers, the ones under src/ and tests/, are removed or forward-declared; standard-library and third-party includes are left alone. An include is removed only when both the Release and the Debug configuration leave it unused, never from inside a conditional block, and never from a file with platform-specific blocks, which only gain includes. Files whose only use of a header sits behind a feature or debug macro (libvgcode's OpenGL ES and marker code, the ARACHNE/TESTS_EXPORT_SVGS debug output) keep their includes.

clonable_ptr.hpp gains #pragma once; it had no include guard and was only safe while Config.hpp was its sole includer.
This commit is contained in:
Hanif Koh
2026-10-05 11:02:06 +08:00
parent f3d0b8a553
commit e540bbcf35
562 changed files with 1420 additions and 560 deletions
+2 -1
View File
@@ -3,7 +3,6 @@
#include "libslic3r/Exception.hpp"
#include "libslic3r/BoundingBox.hpp"
#include "libslic3r/CommonDefs.hpp"
#include "libslic3r/ArcFitter.hpp"
#include "ExtrusionEntity.hpp"
#include "libslic3r/GCodeReader.hpp"
#include "GCodeWriter.hpp"
@@ -73,6 +72,8 @@
#include <chrono>
#include "Geometry/ArcWelder.hpp"
#include "libslic3r/GCode/GCodeProcessor.hpp"
#include "libslic3r/MultiNozzleUtils.hpp"
static const float DEFAULT_TOOLPATH_WIDTH = 0.4f;
static const float DEFAULT_TOOLPATH_HEIGHT = 0.2f;