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Fix garbled G-code preview when a post-processing script is used (#15005)
* Rebuild the G-code line offsets after post-processing scripts run in place * Clamp the G-code window reads to the mapped file size * Add tests for rebuilding the G-code line offsets * Include <mutex>, <ios> and boost/filesystem/operations.hpp where they are used * Keep the preview's G-code lines and highlight in step with post-processing scripts --------- Co-authored-by: SoftFever <103989404+SoftFever@users.noreply.github.com> Co-authored-by: SoftFever <softfeverever@gmail.com>
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SoftFever
SoftFever
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eb28daf0fe
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@@ -5340,6 +5340,31 @@ void Print::export_gcode_from_previous_file(const std::string& file, GCodeProces
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}
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}
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void Print::reload_gcode_moves(GCodeProcessorResult* result) const
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{
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GCodeProcessor processor;
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GCodeProcessor::s_IsBBLPrinter = is_BBL_printer();
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const Vec3d origin = this->get_plate_origin();
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processor.set_xy_offset(origin(0), origin(1));
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// Estimate the per-move times with the same nozzle-grouping slot context as the export.
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if (result->nozzle_group_result)
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processor.initialize_from_context(result->nozzle_group_result);
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try {
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processor.process_file(result->filename);
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} catch (const std::exception& ex) {
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// The edited file is what gets printed, so failing to preview it must not fail the slice.
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BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << ": cannot re-read the G-code file " << result->filename << ": " << ex.what();
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std::lock_guard<std::mutex> lock(result->result_mutex);
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result->lines_ends.clear();
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return;
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}
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GCodeProcessorResult& reloaded = processor.result();
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std::lock_guard<std::mutex> lock(result->result_mutex);
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result->moves = std::move(reloaded.moves);
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result->lines_ends = std::move(reloaded.lines_ends);
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}
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std::tuple<float, float> Print::object_skirt_offset(double margin_height) const
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{
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if (config().skirt_loops == 0 || config().skirt_type != stPerObject || m_objects.empty())
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