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Initial work for 3D rendering of toolpaths
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@@ -55,6 +55,7 @@ class Linef3
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Linef3() {};
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explicit Linef3(Pointf3 _a, Pointf3 _b): a(_a), b(_b) {};
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Pointf3 intersect_plane(double z) const;
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void scale(double factor);
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#ifdef SLIC3RXS
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void from_SV(SV* line_sv);
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