feat: initial draft of lifecycle events API for plugins

This commit is contained in:
Ian Chua
2026-08-19 19:20:31 +08:00
parent 542cd18d19
commit dfd3444ae7
21 changed files with 545 additions and 13 deletions
+15
View File
@@ -36,6 +36,7 @@
#include "slic3r/Utils/NetworkAgentFactory.hpp"
#include "slic3r/Utils/PresetUpdater.hpp"
#include "slic3r/plugin/PluginConfig.hpp"
#include "slic3r/plugin/PluginManager.hpp"
#include "Plater.hpp"
#include "MainFrame.hpp"
#include "format.hpp"
@@ -6900,6 +6901,20 @@ bool Tab::select_preset(
}
load_current_preset();
{
Slic3r::LifecycleEventContext ctx;
ctx.name = preset_name;
ctx.code = Slic3r::LifecycleEvtCode::Ok;
switch (m_type) {
case Preset::TYPE_PRINT: ctx.msg = "print"; break;
case Preset::TYPE_SLA_PRINT: ctx.msg = "sla_print"; break;
case Preset::TYPE_FILAMENT: ctx.msg = "filament"; break;
case Preset::TYPE_SLA_MATERIAL: ctx.msg = "sla_material"; break;
case Preset::TYPE_PRINTER: ctx.msg = "printer"; break;
default: break;
}
Slic3r::fire_lifecycle_event(Slic3r::LifecycleEvent::PresetSelected, ctx);
}
if (delete_third_printer) {
wxGetApp().CallAfter([filament_presets, process_presets]() {