3DScene update_volumes_colors_by_extruder method moved to c++

This commit is contained in:
Enrico Turri
2018-05-29 15:07:06 +02:00
parent 5ee5465f94
commit df14a3c399
11 changed files with 64 additions and 22 deletions

View File

@@ -145,13 +145,13 @@ public:
void zoom_to_volumes(wxGLCanvas* canvas);
void select_view(wxGLCanvas* canvas, const std::string& direction);
void update_volumes_colors_by_extruder(wxGLCanvas* canvas);
bool start_using_shader(wxGLCanvas* canvas) const;
void stop_using_shader(wxGLCanvas* canvas) const;
void render(wxGLCanvas* canvas) const;
void render_volumes(wxGLCanvas* canvas, bool fake_colors) const;
void render_texture(wxGLCanvas* canvas, unsigned int tex_id, float left, float right, float bottom, float top) const;
void register_on_viewport_changed_callback(wxGLCanvas* canvas, void* callback);