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3DScene update_volumes_colors_by_extruder method moved to c++
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@@ -644,14 +644,14 @@ public:
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static void zoom_to_bed(wxGLCanvas* canvas);
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static void zoom_to_volumes(wxGLCanvas* canvas);
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static void select_view(wxGLCanvas* canvas, const std::string& direction);
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static void update_volumes_colors_by_extruder(wxGLCanvas* canvas);
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static bool start_using_shader(wxGLCanvas* canvas);
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static void stop_using_shader(wxGLCanvas* canvas);
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static void render(wxGLCanvas* canvas);
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static void render_volumes(wxGLCanvas* canvas, bool fake_colors);
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static void render_texture(wxGLCanvas* canvas, unsigned int tex_id, float left, float right, float bottom, float top);
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static void register_on_viewport_changed_callback(wxGLCanvas* canvas, void* callback);
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