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https://github.com/OrcaSlicer/OrcaSlicer.git
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Merge branch 'master' of https://github.com/prusa3d/Slic3r
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@@ -4405,12 +4405,12 @@ void GLCanvas3D::_resize(unsigned int w, unsigned int h)
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auto *imgui = wxGetApp().imgui();
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imgui->set_display_size((float)w, (float)h);
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imgui->set_font_size(m_canvas->GetFont().GetPixelSize().y);
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#if ENABLE_RETINA_GL
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imgui->set_style_scaling(m_retina_helper->get_scale_factor());
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const float scaling = m_retina_helper->get_scale_factor();
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#else
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imgui->set_style_scaling(m_canvas->GetContentScaleFactor());
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const float scaling = m_canvas->GetContentScaleFactor();
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#endif
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imgui->set_scaling(m_canvas->GetFont().GetPixelSize().y, scaling);
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// ensures that this canvas is current
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_set_current();
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