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Add Missing Includes Across src/slic3r/GUI
Every GUI source and header now directly includes the headers declaring what it uses, rather than relying on the precompiled header or transitive includes. Generated with clang-tidy misc-include-cleaner, plus one hand edit making CalibrationPanel.hpp self-contained.
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@@ -1,4 +1,5 @@
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#include "MediaPlayCtrl.h"
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#include "PrinterNetworkTypes.hpp"
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#include "WebMediaController.hpp"
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#include "IPrinterAgent.hpp"
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#include "Widgets/Button.hpp"
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@@ -8,6 +9,7 @@
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#include "GUI.hpp"
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#include "DeviceManager.hpp"
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#include "DeviceCore/DevConfigUtil.h"
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#include "libslic3r_version.h"
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#include "slic3r/Utils/NetworkAgent.hpp"
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#include "slic3r/Utils/NetworkAgentFactory.hpp"
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#include "libslic3r/Thread.hpp"
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@@ -20,13 +22,47 @@
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#include <algorithm>
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#include <boost/chrono/duration.hpp>
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#include <boost/algorithm/string/predicate.hpp>
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#include <boost/filesystem/operations.hpp>
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#include <boost/algorithm/string/split.hpp>
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#include <boost/algorithm/string/classification.hpp>
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#include <boost/filesystem/file_status.hpp>
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#include <boost/lexical_cast.hpp>
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#include <boost/log/trivial.hpp>
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#include <boost/nowide/cstdio.hpp>
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#include <boost/nowide/fstream.hpp>
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#include <boost/nowide/utf8_codecvt.hpp>
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#include <map>
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#include "libslic3r/Utils.hpp"
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#include <cstring>
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#include <boost/thread/lock_types.hpp>
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#include <memory>
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#include <cstddef>
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#include <cstdlib>
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#include <cstdio>
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#include <boost/process/pipe.hpp>
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#include <boost/process/start_dir.hpp>
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#include <boost/process/io.hpp>
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#include <boost/process/handles.hpp>
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#include <exception>
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#include <slic3r/GUI/DeviceManager.hpp>
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#include <string>
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#include "slic3r/GUI/wxMediaCtrl3.h"
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#include <wx/gdicmn.h>
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#include <wx/event.h>
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#include <wx/colour.h>
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#include <wx/dataobj.h>
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#include <wx/image.h>
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#include <wx/datetime.h>
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#include <vector>
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#include <utility>
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#include "slic3r/GUI/Jobs/UpgradeNetworkJob.hpp"
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#include <sys/types.h>
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#include <wx/mediactrl.h>
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#include <wx/panel.h>
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#include <wx/utils.h>
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#include <wx/uri.h>
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#undef pid_t
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#include <boost/process.hpp>
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#ifdef __WIN32__
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