Add Missing Includes Across src/slic3r/GUI

Every GUI source and header now directly includes the headers declaring what it uses, rather than relying on the precompiled header or transitive includes. Generated with clang-tidy misc-include-cleaner, plus one hand edit making CalibrationPanel.hpp self-contained.
This commit is contained in:
Hanif Koh
2026-10-01 23:46:58 +08:00
parent 2f4758446a
commit db4e2f7ced
686 changed files with 7987 additions and 1 deletions
+22
View File
@@ -6,9 +6,31 @@
#include "MainFrame.hpp"
#include "ExtraRenderers.hpp"
#include "format.hpp"
#include <memory>
#include <cassert>
#include <miniz.h>
#include <cstddef>
#include <functional>
#include "libslic3r/miniz_extension.hpp"
#include <boost/algorithm/string/predicate.hpp>
#include <algorithm>
#include <regex>
#include <boost/log/trivial.hpp>
#include <boost/nowide/convert.hpp>
#include <wx/string.h>
#include <wx/dataview.h>
#include <wx/variant.h>
#include <wx/gdicmn.h>
#include <wx/event.h>
#include <vector>
#include <utility>
#include "slic3r/GUI/GUI_Utils.hpp"
#include <wx/dialog.h>
#include <wx/toplevel.h>
#include <wx/settings.h>
#include <wx/sizer.h>
#include <wx/dvrenderers.h>
#include "slic3r/GUI/Widgets/Button.hpp"
namespace Slic3r {
namespace GUI {