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Add Missing Includes Across src/slic3r/GUI
Every GUI source and header now directly includes the headers declaring what it uses, rather than relying on the precompiled header or transitive includes. Generated with clang-tidy misc-include-cleaner, plus one hand edit making CalibrationPanel.hpp self-contained.
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@@ -6,9 +6,31 @@
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#include "MainFrame.hpp"
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#include "ExtraRenderers.hpp"
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#include "format.hpp"
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#include <memory>
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#include <cassert>
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#include <miniz.h>
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#include <cstddef>
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#include <functional>
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#include "libslic3r/miniz_extension.hpp"
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#include <boost/algorithm/string/predicate.hpp>
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#include <algorithm>
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#include <regex>
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#include <boost/log/trivial.hpp>
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#include <boost/nowide/convert.hpp>
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#include <wx/string.h>
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#include <wx/dataview.h>
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#include <wx/variant.h>
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#include <wx/gdicmn.h>
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#include <wx/event.h>
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#include <vector>
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#include <utility>
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#include "slic3r/GUI/GUI_Utils.hpp"
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#include <wx/dialog.h>
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#include <wx/toplevel.h>
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#include <wx/settings.h>
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#include <wx/sizer.h>
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#include <wx/dvrenderers.h>
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#include "slic3r/GUI/Widgets/Button.hpp"
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namespace Slic3r {
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namespace GUI {
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