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3DScene mouse wheel event moved to c++
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@@ -59,8 +59,8 @@ public:
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void deselect_volumes(wxGLCanvas* canvas);
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void select_volume(wxGLCanvas* canvas, unsigned int id);
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DynamicPrintConfig* get_config(wxGLCanvas* canvas);
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void set_config(wxGLCanvas* canvas, DynamicPrintConfig* config);
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void set_print(wxGLCanvas* canvas, Print* print);
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void set_bed_shape(wxGLCanvas* canvas, const Pointfs& shape);
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void set_auto_bed_shape(wxGLCanvas* canvas);
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