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Add Layer Time/Layer time(Log).
Main logic is ported from SuperSlicer Signed-off-by: SoftFever <103989404+SoftFever@users.noreply.github.com>
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@@ -117,6 +117,8 @@ namespace Slic3r {
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float fan_speed{ 0.0f }; // percentage
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float temperature{ 0.0f }; // Celsius degrees
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float time{ 0.0f }; // s
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float layer_duration{ 0.0f }; // s (layer id before finalize)
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//BBS: arc move related data
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EMovePathType move_path_type{ EMovePathType::Noop_move };
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