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ENABLE_SMOOTH_NORMALS (#14080)
* ENABLE_SMOOTH_NORMALS * Remove definition of macro L if defined * Update GLModel.cpp * suavizado ajustado en 5 grados 5 grados 3,5 grados * Ajuste de brillo menos intenso * opcion smooth normals Update GLModel.cpp test test 3 * cleaning macros * tooltip * Apply suggestion from @RF47 * Apply suggestion from @RF47 * Apply suggestions from code review Co-authored-by: Rodrigo Faselli <162915171+RF47@users.noreply.github.com>
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SoftFever
parent
70fd764e7d
commit
da7e0540a9
@@ -276,6 +276,9 @@ void AppConfig::set_defaults()
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if (get(SETTING_OPENGL_PHONG_BASIC_PLATE_SHADOWS).empty())
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set_bool(SETTING_OPENGL_PHONG_BASIC_PLATE_SHADOWS, false);
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if (get(SETTING_OPENGL_PHONG_SMOOTH_NORMALS).empty())
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set_bool(SETTING_OPENGL_PHONG_SMOOTH_NORMALS, false);
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if (get(SETTING_OPENGL_PHONG_SSAO).empty())
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set_bool(SETTING_OPENGL_PHONG_SSAO, false);
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@@ -39,6 +39,7 @@ using namespace nlohmann;
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#define SETTING_OPENGL_SHADING_MODEL "opengl_shading_model"
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#define SETTING_OPENGL_PHONG_BASIC_PLATE_SHADOWS "opengl_phong_basic_plate_shadows"
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#define SETTING_OPENGL_PHONG_SSAO "opengl_phong_ssao"
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#define SETTING_OPENGL_PHONG_SMOOTH_NORMALS "opengl_phong_smooth_normals"
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#if defined(_WIN32) || defined(_WIN64)
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#define BAMBU_NETWORK_AGENT_VERSION_LEGACY "01.10.01.09"
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@@ -24,8 +24,7 @@
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// Enable rendering of objects using environment map
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#define ENABLE_ENVIRONMENT_MAP 0
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// Enable smoothing of objects normals
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#define ENABLE_SMOOTH_NORMALS 0
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// Enable rendering markers for options in preview as fixed screen size points
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#define ENABLE_FIXED_SCREEN_SIZE_POINT_MARKERS 1
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