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Utility functions to pass wxWidgets pointers from Perl to C++ code.
C++ var_dir / set_var_dir() interface to access the UI resources from the C++ code.
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@@ -666,7 +666,7 @@ void ModelObject::cut(coordf_t z, Model* model) const
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// we rather split the mesh into multiple non-intersecting pieces.
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TriangleMeshPtrs meshptrs = volume->mesh.split();
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for (TriangleMeshPtrs::iterator mesh = meshptrs.begin(); mesh != meshptrs.end(); ++mesh) {
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printf("Cutting mesh patch %d of %d\n", size_t(mesh - meshptrs.begin()));
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printf("Cutting mesh patch %d of %d\n", int(mesh - meshptrs.begin()), int(meshptrs.size()));
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(*mesh)->repair();
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TriangleMeshSlicer tms(*mesh);
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if (mesh == meshptrs.begin()) {
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