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Tech ENABLE_RAYCAST_PICKING - Rendering for rectangle selection made only inside the rectangle, on systems supporting framebuffers
Various other refactorings & fixes (cherry picked from commit prusa3d/PrusaSlicer@39b1222b22)
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committed by
Noisyfox
parent
f0199159e7
commit
d2d77456ac
@@ -704,7 +704,6 @@ void Bed3D::render_custom(GLCanvas3D& canvas, const Transform3d& view_matrix, co
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void Bed3D::render_default(bool bottom, const Transform3d& view_matrix, const Transform3d& projection_matrix)
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{
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bool picking = false;
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m_texture.reset();
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update_bed_triangles();
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