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GLCanvas3D::Gizmos as a standalone class (GLGizmosManager)
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@@ -2,6 +2,7 @@
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#define slic3r_GLGizmoSlaSupports_hpp_
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#include "GLGizmoBase.hpp"
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#include "GLGizmos.hpp"
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// There is an L function in igl that would be overridden by our localization macro - let's undefine it...
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#undef L
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