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ENH: disable MSAA for picking in framebuffer_ext
Change-Id: I768b87826cdb747bea45fef8b490b04eb559e133
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@@ -5804,6 +5804,8 @@ void GLCanvas3D::render_thumbnail_framebuffer_ext(ThumbnailData& thumbnail_data,
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return;
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return;
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bool multisample = OpenGLManager::can_multisample();
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bool multisample = OpenGLManager::can_multisample();
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if (for_picking)
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multisample = false;
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//if (!multisample)
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//if (!multisample)
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// glsafe(::glEnable(GL_MULTISAMPLE));
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// glsafe(::glEnable(GL_MULTISAMPLE));
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