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Mac: Implement Retina for the 3D scene, fix #97
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29
src/slic3r/Utils/RetinaHelper.hpp
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29
src/slic3r/Utils/RetinaHelper.hpp
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#ifndef slic3r_RetinaHelper_hpp_
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#define slic3r_RetinaHelper_hpp_
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class wxWindow;
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namespace Slic3r {
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namespace GUI {
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class RetinaHelper
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{
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public:
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RetinaHelper(wxWindow* window);
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~RetinaHelper();
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void set_use_retina(bool value);
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bool get_use_retina();
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float get_scale_factor();
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private:
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wxWindow* m_window;
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void* m_self;
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};
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} // namespace GUI
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} // namespace Slic3r
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#endif // RetinaHelper_h
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