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ENH: accurate top z distance for tree support
1. accurate top z distance for tree support
Also fix a bug that bottom z and top z distances are misused.
jira: STUDIO-3000, STUDIO-5990
github: #1827
2. Change interface pattern to interlaced rectilinear when using
support material.
2. clean up tree support code
Change-Id: Icc8ce1b6844c841a6fbd1d623df707fdc8ed0f7b
(cherry picked from commit da7412a48dfb5767918ef125b9d0fb9718c03a61)
(cherry picked from commit 39ae64fc53abec794d740e36baaa13fd6fb35849)
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@@ -317,7 +317,7 @@ protected:
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bool need_extra_wall = false;
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AreaGroup(ExPolygon *a, int t, coordf_t d) : area(a), type(t), dist_to_top(d) {}
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};
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enum OverhangType { Detected = 0, Enforced };
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enum OverhangType { Detected = 0, Enforced, SharpTail };
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std::vector<AreaGroup> area_groups;
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std::map<const ExPolygon *, OverhangType> overhang_types;
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};
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