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WIP: Consolidation of shortest path calculations,
various chaining algorithms are replaced with the improved TSP algorithm.
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@@ -138,9 +138,6 @@ Pointf3s convex_hull(Pointf3s points);
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Polygon convex_hull(Points points);
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Polygon convex_hull(const Polygons &polygons);
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void chained_path(const Points &points, std::vector<Points::size_type> &retval, Point start_near);
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void chained_path(const Points &points, std::vector<Points::size_type> &retval);
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template<class T> void chained_path_items(Points &points, T &items, T &retval);
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bool directions_parallel(double angle1, double angle2, double max_diff = 0);
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template<class T> bool contains(const std::vector<T> &vector, const Point &point);
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template<typename T> T rad2deg(T angle) { return T(180.0) * angle / T(PI); }
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