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Improvements for Sliced Plates Toolbar (#9313)
* initial * fix scaling related issues * Update GLCanvas3D.cpp * update * Update GLCanvas3D.cpp * Update GLCanvas3D.cpp * Update GLCanvas3D.cpp * Update GLCanvas3D.cpp * Update GLCanvas3D.cpp * update * Update GLCanvas3D.cpp * Update GLCanvas3D.cpp --------- Co-authored-by: Noisyfox <timemanager.rick@gmail.com>
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@@ -1160,7 +1160,7 @@ bool ImGui::ImageButtonEx2(ImGuiID id, ImTextureID texture_id, const ImVec2& siz
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const float border_size = g.Style.FrameBorderSize;
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if (border_size > 0.0f)
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{
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window->DrawList->AddRect(bb.Min + ImVec2(1, 1), bb.Max + ImVec2(1, 1), col, g.Style.FrameRounding, 0, border_size);
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//window->DrawList->AddRect(bb.Min + ImVec2(1, 1), bb.Max + ImVec2(1, 1), col, g.Style.FrameRounding, 0, border_size); // ORCA adds a secondary border without reason that causes wrong framesize
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window->DrawList->AddRect(bb.Min, bb.Max, col, g.Style.FrameRounding, 0, border_size);
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}
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