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https://github.com/OrcaSlicer/OrcaSlicer.git
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Tech ENABLE_SVG_ICONS set as default
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@@ -19,11 +19,7 @@ const unsigned int GLGizmoRotate::SnapRegionsCount = 8;
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const float GLGizmoRotate::GrabberOffset = 0.15f; // in percent of radius
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GLGizmoRotate::GLGizmoRotate(GLCanvas3D& parent, GLGizmoRotate::Axis axis)
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#if ENABLE_SVG_ICONS
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: GLGizmoBase(parent, "", -1)
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#else
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: GLGizmoBase(parent, -1)
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#endif // ENABLE_SVG_ICONS
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, m_axis(axis)
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, m_angle(0.0)
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, m_quadric(nullptr)
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@@ -40,11 +36,7 @@ GLGizmoRotate::GLGizmoRotate(GLCanvas3D& parent, GLGizmoRotate::Axis axis)
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}
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GLGizmoRotate::GLGizmoRotate(const GLGizmoRotate& other)
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#if ENABLE_SVG_ICONS
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: GLGizmoBase(other.m_parent, other.m_icon_filename, other.m_sprite_id)
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#else
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: GLGizmoBase(other.m_parent, other.m_sprite_id)
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#endif // ENABLE_SVG_ICONS
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, m_axis(other.m_axis)
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, m_angle(other.m_angle)
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, m_quadric(nullptr)
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@@ -417,13 +409,8 @@ Vec3d GLGizmoRotate::mouse_position_in_local_plane(const Linef3& mouse_ray, cons
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return transform(mouse_ray, m).intersect_plane(0.0);
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}
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#if ENABLE_SVG_ICONS
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GLGizmoRotate3D::GLGizmoRotate3D(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
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: GLGizmoBase(parent, icon_filename, sprite_id)
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#else
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GLGizmoRotate3D::GLGizmoRotate3D(GLCanvas3D& parent, unsigned int sprite_id)
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: GLGizmoBase(parent, sprite_id)
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#endif // ENABLE_SVG_ICONS
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{
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m_gizmos.emplace_back(parent, GLGizmoRotate::X);
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m_gizmos.emplace_back(parent, GLGizmoRotate::Y);
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