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Paint up to 32
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@@ -72,11 +72,8 @@ public:
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void data_changed(bool is_serializing) override;
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// TriangleSelector::serialization/deserialization has a limit to store 19 different states.
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// EXTRUDER_LIMIT + 1 states are used to storing the painting because also uncolored triangles are stored.
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// When increasing EXTRUDER_LIMIT, it needs to ensure that TriangleSelector::serialization/deserialization
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// will be also extended to support additional states, requiring at least one state to remain free out of 19 states.
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static const constexpr size_t EXTRUDERS_LIMIT = 16;
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// Keep the paint gizmo limit aligned with TriangleSelector state capacity.
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static const constexpr size_t EXTRUDERS_LIMIT = static_cast<size_t>(EnforcerBlockerType::ExtruderMax);
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const float get_cursor_radius_min() const override { return CursorRadiusMin; }
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