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Merge branch 'main' into dev/bbl-network-upd
# Conflicts: # src/slic3r/GUI/SelectMachine.cpp
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@@ -2526,7 +2526,7 @@ void StatusPanel::update_misc_ctrl(MachineObject *obj)
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}
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bool light_on = obj->chamber_light != MachineObject::LIGHT_EFFECT::LIGHT_EFFECT_OFF;
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BOOST_LOG_TRIVIAL(trace) << "light: " << light_on ? "on" : "off";
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BOOST_LOG_TRIVIAL(trace) << "light: " << (light_on ? "on" : "off");
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if (m_switch_lamp_timeout > 0)
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m_switch_lamp_timeout--;
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else {
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